At that point, WOTC essentially washed it's hands of it doing nothing further aside adding the base material to the SRD. That's because there never was one, just a section on the ELH in the 3.0/3.5 conversion guide, mainly on converting the monsters in it to the new format. I guess it would have been interesting to see WotC do an update if for no other reason, at least to observe whether they can improve on their previous work.her they can improve on their previous work. The epic level rules in 3E were terrible - that much I do remember. Roman wrote: I don't recall hearing about a 3.5E update for the ELH. The mid-point would be 35, so given the RPG legacy, level 36 seems like the best choice for the final limit. Well, that leaves my preferred level range for a high-level book somewhere between levels 30 and 40 inclusive. On the other hand, going above level 40, would probably be going too far - I am skeptical about the possibility of doing supra-20th level rules justice if they went beyond that. Level 25, like that in Arcana Unearthed, on the other hand, would seem to be too small an increase to justify a new book. That certainly sounds reasonable to me and definitely has some tradition to back it up! Level 30 is also reasonable and has some tradition (from DM's Option: High Level Campaigns in AD&D 2E). SNIP lots of other good stuff I personally vote for a level cap at 36 myself. Assuming supra-20th level rules could be done well, I would be interested in them. Roman wrote: If Paizo does do supra-20th level rules, I hope they do not take the Epic Level Handbook as the baseline and start from scratch instead. The list could go on, but respecting the above would be a very good start. Do provide guidelines or perhaps even rules for characters to thwart gods/don't make gods into merely powerful monsters that can be defeated in a fair fight by supra-20th level characters Do provide statistics for demon princes, dukes of hell and similar creatures that are appropriate challenges for supra-20th level characters/don't make these reasonably defeat-able by sub-20th level characters if you go to the trouble of making supra-20th level rules Do try to continue pre-20th level progressions beyond 20th level/don't try to suddenly cap, change or stop these progressions (at least where possible - I recognize that it may be necessary in some instances) Do provide unique and interesting high-level features for each class/don't base a high-level progression on feats or other 'generic' options Do provide guidelines for high level adventures (the planes would be particularly suitable)/don't present locations such as the city of Union that are boring and where even 'mundane' people are of extremely high-level Do have higher spell levels/don't have a special system for 'epic' spells level 30)/don't attempt an indefinite progression My list of "dos and don'ts" for supra-20th level rules: If Paizo does do supra-20th level rules, I hope they do not take the Epic Level Handbook as the baseline and start from scratch instead. Said epic AP is still rattling around in my head, though. And Jade Regent's easier to do than a Mythic AP would be. but it took longer than three years to get Jade Regent off the ground. If that epic AP builds on RotRL, it would make sense to start it relatively close to the release of that anniversary edition (as far as it's possible to put it into schedule) And there will be a very special anniversary edition of Rise of the Runelords in a while. If there's a big enough demand/outcry for an epic Adventure Path or an epic Pathfinder Module before then, of course, that'll change.Īnyway, it has been three years now. Thoughts/feelings/flames? I have an epic adventure path brewing in my head, but it'll be a while before we do something with it in Pathifnder. After all, I'd like a chance to put all of those neat capstone abilities to use. The existing 3.5 epic system is a real mess, and I'd like to see pathfinder start completely from scratch. I'm just wondering if, as of yet, there are plans to take the pathfinder system to the epic level.
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